ForMetas Whitepaper
English
English
  • Welcome
  • For Metas
    • Background
    • Introduction
    • What make us different
  • Business Model
    • Primary Revenue Streams
    • Core Traffic Attraction Strategies
    • Other User Attraction Advantages
  • Tokenomics
    • Overview: $4MW & $PLAYER
    • Token Distribution
      • $4MW Distribution
      • $PLAYER Distribution
    • Token Utility
      • $4MW Token Utility
      • $PLAYER Token Utility
  • For Metas Platform
    • vPlayer
      • Earning vPlayer: How it Works
      • vPlayer Limits Based on VIP Level
      • Understanding vPlayer: Its Purpose and Use Cases
    • VIP Level
      • Navigating VIP Levels: A Table of Benefits
      • Understanding VIP Level Rules
    • Invitation System
      • How to get invitation code
      • Incentives for Facilitating Invitations
  • Platform Modules
    • Blockchain Games
      • Crazy Miner
        • Game Introduction
        • Gameplay
      • Traffic Go
        • Game Introduction
        • Gameplay
      • Cutting Master
        • Game Introduction
        • Gameplay
      • Element Magician
        • Story Background
        • Gameplay
      • Super Hero
        • Story Background
        • Game Introduction
        • Gameplay
        • Superpowers and Skills
        • Game highlights
      • Tank Hunter
        • Intro
        • Game Background Story
        • Gameplay
        • Play-to-Earn Mechanics
      • Meta Fantasy
        • Story Background
        • To Get Fantasy Fairies
        • Attributes
        • Repurchase and Collection of NFT
        • Collection and cooperation
        • Fighting Mechanics
        • Summoning Badges and Shards
        • How to Abtain NFT Shards?
        • Props and Their Functions
        • PVE Level Introduction
    • Livestreaming
    • Socai DAPP
    • Metaverse
    • AR/VR
  • Questions and Answers
    • For Metas Highlights
    • For Metas($4MW) Q&A
  • Others
    • Ecosystem Partners
    • Security and Audit
    • Brand Assets
    • Recommended Reading
      • Existence problems of blockchain game industry and solutions from For Metas
      • ForMetas — The leader of Blockchain Game 2.0
    • Tutorials Collection
      • Latest Version Platform User Guide
        • Registration Guide
        • Invitation System Guide
        • Point(vPlayer)System Guide
      • Old Version Platform User Guide
        • How to register an account on For Metas
        • How to deposit,withdraw and swap $4MW and other tokens?
        • How to bind and unbind my address?
        • How to stake your NFT on For Metas
        • A comprehensive guide on stake, farm, claim $4MW with NFTs on For Metas and sell $4MW on dex
        • How to join the beta version of Gloryland?
        • How to buy the mystery box?
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  1. Platform Modules

AR/VR

The advancement of virtual and augmented reality technology has resulted in the creation of new 3D Internet standards, such as web VR, web AR, and web XR (mixed reality).It is a developing trend among organizations interested in mobile computing and commercial apps, but it is also utilized on many other platforms such as social media.

Web 3.0 must be able to engage freely with our physical environment. Artificial intelligence will use data from human activities to tailor the navigation experience, such as by enhancing search engine results. Internet of things (IoT) gadgets will extend computers' "perception" to the real world, allowing people to interact with nearly any item over the internet (domotics technology is a prime example). While the web is already "talking" to our reality, AR/VR is required to enhance the web till it resembles our actual environment. As VR technologies revolutionise the way we experience our everyday lives, we will learn to engage with the web using all of our senses. Both the physical and virtual worlds will eventually blend into a single, linked continuum.

Today, For Meta’s latest study areas include augmented reality on the Internet and 3D Web Design. We will provide experiences in both real and digitally mapped environments and will seamlessly integrate into our physical surroundings as wearable technologies, smart glasses, AR/VR, and IoT interfaces arise, superimposing digitally improved duplicates (digital twins) and fully fictional virtual worlds on every everyday occurrence.

So in what ways will AR/VR equipment enhance user experience on For Metas?

· AR/VR technologies will have a significant impact For Metas as a gaming platform, providing gamers with a different level of experience and making them more immersive and enjoyable.NFT owners may use generative animation, natural language processing, computer vision, synthetic voice, and reinforcement learning to bring their pre-owned characters to life in the game.

· Consider visiting an art gallery exhibition in For Metas where you may touch the paintings and sculptures without fear of hurting them. Because VR/AR enhances every sensory experience, it will make the Metaverse experience more immersive, increasing the influence of arts on people. We are uses world-class, community-driven 3D mapping, allows users and creators to own AR metaverse real estate, map their local locations, and explore Web3.

· As an application platform, For Metas is going to provide a marketplace where users can freely trade their NFTs and other items.While v-commerce may seem to be a fantastic technology from the far future, the whole concept of purchasing may be completely transformed inside Web 3.0 by integrating some fundamental virtualization aspects. Instead of altering how people interact with actual space, as indicated above, the whole web may learn from MMOGs and begin hosting "virtual worlds" with businesses, buildings, and other locations.

With all of the excitement around virtual reality, now is the time to include it into your next event. This one-of-a-kind experience is ideal for organizations who want their event attendees to have a good time, make lasting memories, and rave about their event afterwards. For Metas will provide you with a comprehensive choice of equipment. You can either choose to rent or buy the equipment at a reachable cost.

Just imagine one day you are able to see and even touch your own NFT with the help of AR/VR technology.

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Last updated 2 years ago